audiobookUpdated 10/9/2025

Narrative Gaming Dialogue Generation

A scalable method for generating vast amounts of emotionally consistent game dialogue.

$0.20 - $0.80 per 1000 charactersMinutes for batch generation

The Problem

Generate consistent, high-quality character dialogue for non-linear, text-heavy narrative games.

Expected Outcome

A scalable method for generating vast amounts of emotionally consistent game dialogue.

Tool Chain

Implementation Steps

  1. 1

    Dialogue Script & Character Selection

    The game script is input, specifying which of the pre-trained character voices should read each line.

  2. 2

    Emotional TTS Synthesis

    Synthesize the dialogue, leveraging emotional tags to match the scene context.

  3. 3

    Audio File Delivery

    Generated files are provided as individual WAV/MP3 files, ready for game engine import.

  4. 4

    Iterative Editing

    Developers can quickly change a text line and re-generate the audio if the story changes.

Alternatives

Excellent emotional range and high-fidelity output.

Cost Impact: N/A

Export Workflow

Coming Soon

Soon you’ll export this stack to Zapier, n8n, or a starter repo with presets (env vars, webhooks, rate limits).

Get export launch updates